There is no such thing as 110%

I'm sure that we have all heard the expression 'I'm giving it 110 percent'.

This expression frustrates me.

There is no such thing as 110 percent. 100 percent is all there is. Anybody who asks for 110%, asks for the impossible and anybody who says they are giving 110% is lying to you.

If you give me 100%, but you still have 10 percent more to give, then you were only giving me 90 percent. Because 100% is everything. EVERYTHING. 110 percent is a fallacy!!!

I have a particularly frustrating person in my life who keeps repeating 110% over and over and over again, and I really want to slap this person and it is taking 100% of my self control not to do it. Okay...maybe 87.4% of my self control. There is a 34% chance I'm going to kick a puppy instead. But if I do it will only be with 4% effort.

Some people seem to think adding percentages to everything makes you sound smarter. I don't think it works like that. But that is probably for another another blog post.

WoW dramas

This post is about drama. Well, it starts like that, then goes pretty random and winds up somewhere else. Sorry...just brain dumping into the nothingness that is my blog.

When you play games in a large multiplayer environment, you get...lots of players. Each of these players has a different personality, likes/dislikes in how they want to play the game, and different ways of expressing themselves.

Usually, a lot of mechanics in the game separate large personality divisions. PvP players who hate PvE will not usually join PvE guilds. PvE raiders will not generally join pvp guilds. Hardcore raiders don't join casual guilds. The list goes on.

Anyway, the point is that players tend to segment themselves into guilds that fit their personality and playstyle. This is a good thing really. Put people together that get along and like to do similar things within their hobby (WoW really is a hobby).

Sometimes though you get players in the guild that don't fit the mold of that guild because they came in with friends, and there is where the root of a lot of guild drama starts. A hardcore raider may join a guild with his casual friend and try to turn that casual guild into something it is not. A 'carebear' type joins a pvp guild and tries to get them to raid or run heroics. This is the cause of one type of drama.

As a leader, this is probably the hardest type of drama to deal with. You have a player in a raiding guild that doesn't want to do anything but heroics. He is frustrated because he always has to PuG for it, and can never get a heroic going. The raiders want to raid, and may occasionally do a heroic..but it is never their focus.

The most honest thing you can do is tell them "You don't belong here. You should join a guild that matches your interest". But you don't. Why? He is best friends with one of your best raiders, and you don't want to hurt his feelings or by proxy, your raider's feelings.

It works the other direction though too. The raider in a casual guild. The raider is frustrated because he shows up to raids on time, with consumables, ready to go. He has researched his class, other classes, all the raid encounters, and watched a few videos...

Then the rest of the guild shows up. They trickle in slowly, playing at an incredibly slow pace and a majority of the people don't perform very well. That hardcore raider is frustrated because they never progress very far, and they only really progress as far as they do because the 'hardcore' people are carrying them.

The kindest thing a casual guild leader could do is tell them..."go find a raiding guild". But you can't really do that...this person is friends with the people in your guild, you don't want to hurt anybodies feelings, and quite frankly...you NEED him for your guild to do any semblance of raiding at all.

I've seen this problem cause splits and other things before, and if I ever do a raiding guild again, I'm only going to invite raiders to the guild. I'll make a whole separate guild for friends and family. It probably seems kind of heartless, but I've decided that it is better to be 100% clear on what you are there to accomplish.

If I make a guild again (it won't be at least until Cataclysm), I'm going to treat it like a Sports Team. You are there to play a sport and win. The sport must be clearly defined. If it is a 25-man guild, there are 30 people on the roster (bench is 1 tank, 2 ranged dps, 2 healers, and 1 melee dps and the bench rotates in to stay current with gear). No more. Friends, family, alts, etc...put them in a separate guild and manage it loosely with few rules. Make a big chat channel so people can talk to each other.

The point is to make it CRYSTAL clear that this guild is setup to raid. Period.

Anyway...this post is in response to a bunch of drama in my raiding guild about 10 mans, heroics, and pvp. All ancillary stuff that should really have no bearing into our core 25-man mission, but it has to be dealt with because the guild is trying to be all things to all people...a recipe for disaster.

I have personally committed to sticking with this raiding guild through Icecrown. We all want to kill Arthas, and personally, I want to finish what I started in wotlk with the people I started it with. I feel like I owe it to them. Also, I'm doing a lot of the raid leading with them, and I don't want to leave them in a lurch.

I do think though that the Arthas kill will signify my last act with Satellite (well, I'll stay to farm the instance through the expansion of course). I don't think I will carry it through to another expansion with them.

I have a few problems with the guild. Like, currently our only measure in the guild is performance. If you perform well, but are terrible to other people, your actions are tolerated. If you do not perform well, but you are a nice guy, you are publicly and privately lambasted.

In sports, if you aren't performing well, you may be benched. This is cool and acceptable to me.

You may even earn the criticism of your teammates if you perform poorly. Also fine. But in sports, there are spots for mediocre players who are great in the locker room. Everybody on the team doesn't have to be Barry Sanders. The good players are your core, and the great players rise to the top and shine.

In sports, and in guilds, I really hate the players who are great on the field but terrible in the locker room. Terrell Owens comes to mind. And we have a pair of Terrell's in our guild right now.

In my future guild that may or may not ever happen, there are two measuring sticks: Performance and Personality. You must have high scores in both. BOTH.

If I do start this guild, it will be run like a sports team. Head Coach calls the plays (raid/guild leader). Probably have an offensive coordinator (dps class leader) and defensive coordinator (healing/tank class leader).

Not much of any other leadership required. Maybe a loot council that consists of one person from each class + the raid leader. I dunno. The details are still a bit fuzzy.

My point? Yeah, I forgot it a while ago in this post. I guess it could be summed up in 'I hate stupid guild drama', and I'm tired of seeing it crop up wherever I go. Maybe it is me...

PAX 2009

This weekend was the Penny Arcade Expo, and I had been looking forward to it for some time. It was the first 'Con' I have ever gone to, and it was all about gaming. For those that don't know, I'm a gamer. Have been for pretty much my entire life.

Most people toss me into the category of 'geek', and that is the title I run with. While it is in fact quite true...I am a geek, the engineer in me looks for the root cause, and the root cause of my geekdom is gaming.

Story time! Back when I was probably 6 years old, my mom purchased our first computer, an Atari 800. As part of that system, we got a few games with it (or soon thereafter)...Dig Dug, Star Raiders, Caverns Of Mars, and of course, Pac-Man.

God I loved Star Raiders...but that is another story.

Anyway...what we also got was a tape storage device (yes, cassette tape) and a BASIC programming cartridge. She also had a subscription to a magazine that contained, in the centerfold, a computer program, written in BASIC.

The first program I ever 'wrote' was copied meticulously, line by line, from that centerfold insert in my Mom's programming magazine (my first in a long career of cut & paste coding). Why did I do it? Because the program was a racing game I wanted to play. After I played the game I found I could 'tweak' the program and get different results. I could make the car go faster. I could put more obstacles in the road. In short...I could make the game do whatever I wanted it to do.

I was hooked.

Later, my mom got a computer from a mail-order computer class she was taking. A Kaypro 8086. It wasn't state of the art. The tech was a year old even when she bought it. But I fell in love with that computer, eventually using it far more than she did and I'm telling you, I made that computer sing. It ran successfully from the time I was 11-12 years old all the way through high school. I hosted a BBS on it. I programmed it to call every number in my local calling area trying to find computer modems.

If there was a game out that I couldn't play on my machine, I tinkered with that computer until it could. "System Requirements" just didn't apply to me.

This of course set me up for what I do today. Today I write programs and administer systems that deal in large transactions and boring financial reports. But the principles I learned in trying to tune that tiny little system for the games I was trying to play still completely apply.

If you manage the memory an application uses, it is a far more efficient application. If you throw away all the crap stuff you don't need on a system, the program you are trying to run doesn't have to compete for resources. These are all concepts that apply to absolutely everything I do today in my job, and I learned it because I was trying to make a video game work when it wasn't supposed to.

I said all that so you understand that PAX was my kind of convention. It is all about catering to the gamer, and I is a gamer. My wife, the kind soul that she is, politely allowed herself to be dragged along. She was pretty lost.

She is a gamer, in that she plays video games, but only to a point. She does play video games quite a bit...don't let her fool you with her protestations to the contrary.

But, she doesn't focus in too much on it. She doesn't get too excited about upcoming games. She will get excited about a new Zelda title, or some Harvest Moon something or other, but that is about the depth she gives it. But... despite all that she stood in line with me for 2 hours to watch a presentation about Star Wars: The Old Republic. An MMO that Shana cares nothing about. So she is a hell of a trooper and I've got to give her props.

Anyway, on to the games:
Aion:
Played it for a few minutes....combat system is annoying. The GCD is weird, and not at all like WoW...it will take some getting used to. But the most glaring thing I found is that it seems on a caster, you are constantly interrupted by EVERYTHING. Annoying, frustrating, and MADDENING are the only words I can thing of to describe it. I'm definitely passing on this game for a while.

Champions Online:
Played it for a few minutes, watched it for a while afterward. Really fun. Moreso than I thought it would be. The graphics look straight out of a comic book, and it certainly has a style all it's own. I had a guy with Rocket Boots that shot lasers out of his eyes. I'd swoop out of the sky on my rocket boots, fire lasers at the bad guys, and land and slash them with my sword. It was campy and it was like it was right out of some silly cartoon. But it was FUN. I think I'm going to give it a few months (it just launched recently), but I'm going to give this MMO a look.

Star Wars: The Old Republic
The demo we stood in line for was pretty disappointing, particularly if you had been watching this game's development on the internet. They ran through a few areas that we had seen before, on classes we had seen before, doing missions that...we had seen before. Oh, and they announced Coruscant would be a playable area. Which would have been sorta cool if they had shown anything about the planet in the demo. But no...just a couple screenshots. /yawn

That being said, I'm still probably looking forward to this game more than any other at the con. I played a very bad Star Wars MMO for 1.5 years. An MMO that is actually GOOD, will probably wind up sucking me in so much that I will need to be extracted from my computer via the jaws of life.

World of Warcraft: Cataclysm / Diablo 3 / Starcraft 2
I got a chance to play the new WoW expansion and D3. Not too much to say about them since with Blizzcon being only a week or two earlier, it was kind of moot. There was nothing new there. I played the Worgen, which had a pretty awesome animation for switching between human/wolf forms...so that was cool. Diablo 3 was fun, and was very Diablo-esque. I really loved the original Diablo and D2, so D3 will definitely be purchased.

I didn't get a chance to play Starcraft 2 actually, but I'll probably pick it up as well. It looked interesting. I'm not generally an RTS kind of guy, but I did play the original Starcraft through the single player campaign and I had a ton of fun with it. And a few years ago, I even got some multiplayer action in with a Carpool buddy during our Ferry commute each day.

DeathSpank
I had never heard of this game before PAX. You can see the trailer here. This game looks WICKED. It has an art style that is unmistakably....DeathSpank. It is described as 'Diablo meets Monkey Island', and I have to say...I really want to play it. Here is the website. If you haven't seen it, check it out. (Side note, as an example of the humor in the game, there is an ability called 'Flock of Chickens' that you apparently get by killing enough chickens that the chickens perceive you as their god).

Some others
I also saw a little bit of some other games, but didn't get anything too deep with them, so I'll just do one liners:

Star Trek Online
Didn't get to play, but saw a demo somebody was playing; graphics looked awesome.

Brutal Legend
Looked neat, but didn't get to play.

Hello Kitty Online
Got a free disk to play this. Really. Janel will be happy.

Lord of the Rings Online
Got a free full copy of Mines of Moria. I think I may load it up and do a month's subscription just to check it out.

Warhammer Online
Tried to find them. Failed. Seriously, they must have been hiding somewhere.

TruBlood
They had an energy drink at the con. Seriously. Looked like the bottles on the show.

Totally Rad Show
Not a game. It's a show. Went to their panel. Met the dudes briefly. I'm a big fan of the show, so I was in nerd heaven.

Pirates of the Burning Sea
Still haven't tried this MMO, but walked by their booth briefly. I really might check it out with a demo or something. Who doesn't want to be a Pirate?